![Daniel Ahmad on Twitter: "Here is a breakdown of Nintendo's revenue by segment. 51% or $8.45bn is from Hardware 26% or $4.34bn is from Physical software 12% or $1.92bn is from Full Daniel Ahmad on Twitter: "Here is a breakdown of Nintendo's revenue by segment. 51% or $8.45bn is from Hardware 26% or $4.34bn is from Physical software 12% or $1.92bn is from Full](https://pbs.twimg.com/media/E0sFe33WYAIs9PN.jpg)
Daniel Ahmad on Twitter: "Here is a breakdown of Nintendo's revenue by segment. 51% or $8.45bn is from Hardware 26% or $4.34bn is from Physical software 12% or $1.92bn is from Full
An Analysis of Nintendo's Customer Segmentation for the Release of Super Mario Bros: The Nintendo Diehard and The Gamer | Kibin
![Nintendo Switch: Target Marketing and (Demographics & Psychographics) | by Jason Matt Lukis, MBA, MS | Medium Nintendo Switch: Target Marketing and (Demographics & Psychographics) | by Jason Matt Lukis, MBA, MS | Medium](https://miro.medium.com/max/1216/1*BBr5hYDim3f0tXH3jfI2ow.png)
Nintendo Switch: Target Marketing and (Demographics & Psychographics) | by Jason Matt Lukis, MBA, MS | Medium
![Daniel Ahmad on Twitter: "Here is a breakdown of Nintendo's revenue by segment. 51% or $8.45bn is from Hardware 26% or $4.34bn is from Physical software 12% or $1.92bn is from Full Daniel Ahmad on Twitter: "Here is a breakdown of Nintendo's revenue by segment. 51% or $8.45bn is from Hardware 26% or $4.34bn is from Physical software 12% or $1.92bn is from Full](https://pbs.twimg.com/media/E0sFF0kWQAETQfY.jpg)